#briefing
 ,     , ,   ,   .
#subobjective0

#subobjective1
  .
#subobjective2
      .
#subobjective3
    .
#subobjective4
  .         !
#failure2
       . ...
#failure3
    !
#failure5
        ,   !
#failure6
          ,  .
#failure7
       ...
#failure8
  ... 
#
====== ===========
#event1
<npc=22, part=1>
     -   ,  ,   .      !
#
======     ====
#event2
<npc=2110, part=1>
,  , !      ?
<NPC=21, iammale, part=2>
   -   ,    :      ,     .
<NPC=21, iamfemale, part=2>
  a -   ,    :      ,     .
<npc=2110, iammale, part=3>
    . ,  .     -  .
<npc=2110, iamfemale, part=3>
    . ,  .     -  .
#
======     
#event3
<npc=2110, part=1>
,  , !      ?
<NPC=21, iammale, part=2>
   -   ,    :      ,     .
<NPC=21, iamfemale, part=2>
  a -   ,    :      ,     .
<npc=2110, iammale, part=3>
    . ,  .     -  .
<npc=2110, iamfemale, part=3>
    . ,  .     -  .
#
======         .
#event4
<npc=2112, part=1>
 ,  !
<npc=22, part=2>
 .     ? !
<npc=2112, part=3>
  !  ,  ,      -    .    :    .     .
<npc=22, part=4>
 .  ,    !
#
=======   .    
#event5
<NPC=21, iammale, iammage, part=1>
  , ,   ,      . 
<NPC=21, iamfemale, iammage, part=1>
...     ,    -   !
<npc=2108, IAMMAGE part=2>
,  ,  !      !
#
=======   .    
#event6
<NPC=21, part=1>
  !     ... 
<npc=2108, IAMFIGHTER, part=2>
,  ,   ,    .   , ,  : ,  , -  ,   .
#
=========   .    .
#event7
<npc=22, part=1>
  ?
<npc=2108, part=2>
, !         .       !  ,      .
<npc=22, part=3>
 ,      ,       .
#
=========     .    .
#event8
<npc=22, part=1>
  ?
<NPC=21, part=2>
  !     ... 
<npc=2108, part=3>
, !         .       !  ,      .
<npc=22, part=4>
 ,      ,       .
#
=======:     ,   .========
#event9
<npc=2110, iammale, part=1>
!   ?	
<npc=2110, iamfemale, part=1>
!    ?
<NPC=21, iammale, part=2>
     !
<NPC=21, iamfemale, part=2>
     !
<npc=2110, part=3>
,   ,   .           ...    ,   . 
#
=======:     ,   .========
#event10
<npc=2110, iammale, part=1>
!     ?
<npc=2110, iamfemale, part=1>
!     ?
<NPC=21, iammale, part=2>
     !
<NPC=21, iamfemale, part=2>
     !
<npc=2110, part=3>
,  ,  ,   .           ...   ?       ?
<NPC=21, iammale, iamfighter, part=4>
  ,    ,   .
<NPC=21, iamfemale, iamfighter, part=4>
 ,  - !    .
<NPC=21, iammale, iammage, part=4>
   , .    -      .
<NPC=21, iamfemale, iammage, part=4>
? ?!       !
#
=======:    ,   .========
#event11
<npc=2112, part=1>
,  .
<npc=22, part=2>
-   , .  ?
<npc=2112, part=3>
,  !      -    ,   ...
<npc=22, part=4>
, , !  ,      -  ,  ?!
<npc=2112, part=5>
, , .   .        ,    ...     ,         .
<npc=22, part=6>
 - ?!
<npc=2112, part=7>
,       .     ,    ,       , ,    .
<npc=2112, part=8>
 ,   ,        ,      .
<npc=22, part=9>
, ?   , ,      .      !     ,     ?    ?
<npc=2112, part=10>
    ,     .
<npc=22, part=11>
...          .     ,     !
#
=============   .      .
#event12
<npc=2112, part=1>
 !  !!!  ,   !!!   ,     !
<npc=2112, part=2>
  ?     ?
<npc=2109, part=3>
!  !!!
#
===========   .=============
#event13
<npc=2112, part=1>
 ,    , !    ,  ... , , ,     . 
<npc=2112, part=2>
    ,    .    ,   ...       ,     .     ,   .
<npc=2112, part=3>
       ,    ,     -   ,    .
<npc=22, part=4>
       !   ,      -...    -  .
<npc=22, part=5>
-  ,   ? ,    .
#
=======:           =========
#event14
<npc=691, PART=1>
,  !    ,     !
#
======       .===========
#event15
<npc=691, PART=1>
! !        !
<npc=22, PART=2>
       ,        !    ,      !
<npc=691, PART=3>
    , .   ! 
    ?
<npc=22, PART=4>
   ,   ?       ,     .
<npc=691, PART=5>
 .             !
#
======  
#event16
<NPC=21, iamfighter, part=1>
  ,  !    -,  ,      !
<NPC=21, iammage, part=1>
 ,        !  ,       .
#
=====  
#event17
<npc=22, part=1>
 !  -       -       .
#
==========   
#event18
<part=1>
  .
#
==========  
#event19
<part=1>
 .
#
